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TerraFirmaCraft

TerraFirmaCraft for 1.12.2+
Warning: Builds here may not be playable! They are intended for developers and testers.

deobf and sources jars are not intended for regular players.

Source Code

Builds

Back to top ⤒ Success Build #892019-11-16 19:25
Description

A few things to note:

There are a few world gen changes in this version. Mainly either config tweaks to ore generation, which shouldn't impact old worlds, or changes to rainfall, density, and diversity distribution, which will impact old worlds.

If you want to use an old world without weird chunk borders along new generation, set all the "world gen scale" factors in the config to 0.09. This will also just revert the world gen tweaks, so keep that in mind if you want to see more variance in rainfall / density.

IMPORTANT: If you use an old world, you NEED to delete your ore gen config file and let it regenerate, or fix it yourself, as a few of the config specifications have changed, which will result in old ore gen configurations not working at all.

Changelog
Artifacts
Back to top ⤒ Success Build #872019-10-25 21:07
Description

Warning: This may cause issues with certain blocks in old worlds due to time tracking changes. Be mindful that devices including fire pits, charcoal forges, charcoal pits, bloomeries, etc. may be broken. If there's an issue that can't be reproduced with a world created with this version, it unfortunately likely won't get fixed.

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Artifacts
Back to top ⤒ Success Build #772019-09-28 23:44
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Back to top ⤒ Success Build #752019-09-15 00:28
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Back to top ⤒ Success Build #712019-09-04 15:37
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Back to top ⤒ Success Build #692019-09-02 14:37
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Back to top ⤒ Success Build #452019-08-10 01:19
Description

Major Changes

  • Lots and lots of bugfixes!
  • Fixed a crash with Rustic, and potentially other mods that add fluids
  • Added gem drops to raw rocks
  • Added a kimberlite ore processing mechanic via quern to get diamonds
Changelog
Artifacts
Back to top ⤒ Success Build #442019-08-07 23:09
Description

Major Changes

  • Added full, complete, mega, awesome JEI and Craft Tweaker support, thanks to Disastermoo!
  • Fixed many texture issues
  • Fixed wooden bucket recipe
  • Fixed #259, prospectors pick debug output only showing the first recipe
  • Fixed incorrect fire clay knapping texture
Changelog
Artifacts
Back to top ⤒ Success Build #372019-08-05 15:10
Description

Major Changes

  • Added rabbits
  • Added wolves
  • Added all missing config translation keys and tooltips
  • Rebalanced vanilla natural regeneration to match 1.7.10 mechanics.
  • Added config option to enable passive regeneration of hunger, thirst, health, and nutrition if in peaceful mode.
  • Update zn_ch.lang

Fixes:

  • Rescaled temperature to use the full color range again
  • Fix #240, Fruit tree leaves not decaying
  • Fix #241, Fruit tree branches drop saplings roughly 50% of the time
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Artifacts
Back to top ⤒ Failure Build #342019-08-04 15:57
Description

First build after Jenkins got back up.

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Back to top ⤒ Success Build #312019-02-18 21:46
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Back to top ⤒ Success Build #192018-08-29 19:48
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Back to top ⤒ Success Build #142018-08-17 00:23
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Back to top ⤒ Success Build #132018-07-10 18:25
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